/* Die folgende Variable bestimmt die Geschwindigkeit, mit der sich die Weltkugel dreht! */
/* Dabei ist die Zahl die Verzögerung in Millisekunden. Also je kleiner der Wert, desto schneller dreht sich die Welt */
var Speed = 350;

var Start_Flagg = 1;

var Start_Globe = 15;

var Globe_Count = 1;


var P_USA = 0;
var P_Germany = 1;
var P_France = 2;
var P_Spain = 3;

/*  Index Flaggen */
var I_Flagg_Array = new Array();
I_Flagg_Array[0] = Start_Flagg;
I_Flagg_Array[1] = I_Flagg_Array[0] +2; 
I_Flagg_Array[2] = I_Flagg_Array[1] +2; 
I_Flagg_Array[3] = I_Flagg_Array[2] +2;




Flagg_USA = new Image(100,34)
Flagg_USA.src = "Images/Titel_USA_Light.jpg"

Flagg_Germany = new Image(100,34)
Flagg_Germany.src = "Images/Titel_Germany_Light.jpg"


Flagg_France = new Image(100,34)
Flagg_France.src = "Images/Titel_France_Light.jpg"

Flagg_Spain = new Image(100,34)
Flagg_Spain.src = "Images/Titel_Spain_Light.jpg"


Flagg_USA_Bright = new Image(100,34)
Flagg_USA_Bright.src = "Images/Titel_USA_Small.jpg"

Flagg_Germany_Bright = new Image(100,34)
Flagg_Germany_Bright.src = "Images/Titel_Germany_Small.jpg"

Flagg_France_Bright = new Image(100,34)
Flagg_France_Bright.src = "Images/Titel_France_Small.jpg"

Flagg_Spain_Bright = new Image(100,34)
Flagg_Spain_Bright.src = "Images/Titel_Spain_Small.jpg"



var Flagg_Array = new Array();

var Flagg_Bright_Array = new Array();


Flagg_Array[0] = Flagg_USA.src;
Flagg_Array[1] = Flagg_Germany.src;
Flagg_Array[2] = Flagg_France.src;
Flagg_Array[3] = Flagg_Spain.src;


Flagg_Bright_Array[0] = Flagg_USA_Bright.src;
Flagg_Bright_Array[1] = Flagg_Germany_Bright.src;
Flagg_Bright_Array[2] = Flagg_France_Bright.src;
Flagg_Bright_Array[3] = Flagg_Spain_Bright.src;



/* Weltkugel */
Globe_01 = new Image(240,240)
Globe_01.src = "Images/Globe/Globe_01.gif"

Globe_02 = new Image(240,240)
Globe_02.src = "Images/Globe/Globe_02.gif"

Globe_03 = new Image(240,240)
Globe_03.src = "Images/Globe/Globe_03.gif"

Globe_04 = new Image(240,240)
Globe_04.src = "Images/Globe/Globe_04.gif"

Globe_05 = new Image(240,240)
Globe_05.src = "Images/Globe/Globe_05.gif"

Globe_06 = new Image(240,240)
Globe_06.src = "Images/Globe/Globe_06.gif"

Globe_07 = new Image(240,240)
Globe_07.src = "Images/Globe/Globe_07.gif"

Globe_08 = new Image(240,240)
Globe_08.src = "Images/Globe/Globe_08.gif"

Globe_09 = new Image(240,240)
Globe_09.src = "Images/Globe/Globe_09.gif"

Globe_10 = new Image(240,240)
Globe_10.src = "Images/Globe/Globe_10.gif"

Globe_11 = new Image(240,240)
Globe_11.src = "Images/Globe/Globe_11.gif"

Globe_12 = new Image(240,240)
Globe_12.src = "Images/Globe/Globe_12.gif"

Globe_13 = new Image(240,240)
Globe_13.src = "Images/Globe/Globe_13.gif"

var Globe_Array = new Array();

Globe_Array[0] = Globe_01.src;
Globe_Array[1] = Globe_02.src;
Globe_Array[2] = Globe_03.src;
Globe_Array[3] = Globe_04.src;
Globe_Array[4] = Globe_05.src;
Globe_Array[5] = Globe_06.src;
Globe_Array[6] = Globe_07.src;
Globe_Array[7] = Globe_08.src;
Globe_Array[8] = Globe_09.src;
Globe_Array[9] = Globe_10.src;
Globe_Array[10] = Globe_11.src;
Globe_Array[11] = Globe_12.src;
Globe_Array[12] = Globe_13.src;


function Set_Flagg(P_Position)
{
     
  window.document.images[I_Flagg_Array[P_Position]].src = Flagg_Bright_Array[P_Position];
}


function Clear_Flagg(P_Position)
{
 
 window.document.images[I_Flagg_Array[P_Position]].src = Flagg_Array[P_Position];
     
}


function Turn()
{
 var Temp_Position;
 
  
  if (Globe_Count <= 13)
     {
      Temp_Position = (Globe_Count - 1);
      Globe_Count++;
     }
  else
     {
     Temp_Position = 0;
      Globe_Count = 2;
     }
     
  window.document.images[Start_Globe].src = Globe_Array[Temp_Position];
 
}


